The premise sounds interesting, and I liked the use of an AI voice quite a bit - but the very first door failed to work for me*. and the rest of the level felt like a random assortment of boxes. Movement is slow and clunky - not even in a 'hey, it's a robot' immersive way.
*Our game had a similar problem: certain scripts broke when exported as a WebGL. I couldn't find a solution in time and ended up submitting a win64
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The premise sounds interesting, and I liked the use of an AI voice quite a bit - but the very first door failed to work for me*. and the rest of the level felt like a random assortment of boxes. Movement is slow and clunky - not even in a 'hey, it's a robot' immersive way.
*Our game had a similar problem: certain scripts broke when exported as a WebGL. I couldn't find a solution in time and ended up submitting a win64
Thank you, actually the doors not opening were implemented so that people don't get lost. I will try and solve other problems